Wednesday, 6 March 2013

I need another 24 hours of free time in every day, okay?

March is a very busy month for me this year. Not only do I have medical appointments to keep on top of for my wrist (which is reaching the point where I think it might be easier and less painful to just hack it off, but hey, I'm not the one with a medical degree), but I also have a million other things going. Assignments for my uni course. TableTop Day at the end of the month. (More on that soon.) The board game I want to get done. A brand new game that I'm already itching to play more of (Tomb Raider, anyone?). On top of that, I was supposed to be editing my NaNo novel this month. Big shock, that's not going to happen. Ah well.

And finally, the one thing I added at the last minute and am now starting to think I'm being too ambitious. Edge Magazine is doing their game development competition. They give out a theme, and you make a game using the Unity game engine. In a month. I was all psyched up, thinking that this year I was going to take a shot at it. I wanted to be one of those people submitting a game and hoping against hope of winning. I even had a kick-ass idea, thanks to my lovely other half (who I've decided is going to be my personal game designer, so I can just develop all the awesome ideas he has).

And then I sat down tonight and started looking at how much work I'm going to need to do to make this game a reality. And I realise there's a reason why the competition runners encourage people to work in teams of up to five people. It's because there is just so much to do! Here's my initial list:

  • Write a design document
  • Finish missing elements in the design
  • Begin coding the gameplay elements
  • Learn C# so I can code the gameplay elements
  • Learn the Unity API so I can code at a decent speed
  • Design the various characters in the game
  • Create 3D models of the characters, texture them, rig them, and import them into the game engine
  • Create the various animations needed
  • Design the levels
  • Implement the levels
  • Testing

... So, we all see the problem here, right?

It sucks, really. I want so badly to do this. I really, really want to sink my teeth into this and push myself to rise to the challenge. (I know, I know, going back to normal geek language now.) But the fact is, I don't think I can do it all by myself. Certainly not with all the other stuff I have going on this month. Perhaps, if I didn't have work and uni and a family and friends and a life, I might be able to just scrape by and get it all done by April. But I have all those things, and I just don't think I can do it.

Unless somebody has a magic wand that automatically gives me an extra day for every normal day I use to do my normal stuff. Anyone?

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